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#schedule

Often with #meeting #game #customers #features #exception #task #mode #people #types #different-types #programmers #slots

Gamasutra - Scrum And Long Term Project Planning For Video Games

Customers control scope through the backlog

One major benefit gained from transitioning from deterministic schedules to iterative planning cycles is that the customers assume more control over the schedule and budget by manipulating the scope. This is done by continually prioritizing the list of features that they want…

#game #customers #features #schedule

Maker's Schedule, Manager's Schedule

Having a meeting is like throwing an exception

For someone on the maker's schedule, having a meeting is like throwing an exception. It doesn't merely cause you to switch from one task to another; it changes the mode in which you work. (14-15)

#schedule #meeting #exception #task #mode

Meetings cost programmers more

One reason programmers dislike meetings so much is that they're on a different type of schedule from other people. Meetings cost them more. (4-5)

#meeting #schedule #people #types #different-types #programmers

Managers can have speculative meetings

When you're operating on the manager's schedule you can do something you'd never want to do on the maker's: you can have speculative meetings. You can meet someone just to get to know one another. If you have an empty slot in your schedule, why not? Maybe it will turn out you…

#schedule #meeting #slots

Trick for partitioning the day

When we were working on our own startup, back in the 90s, I evolved another trick for partitioning the day. I used to program from dinner till about 3 am every day, because at night no one could interrupt me. Then I'd sleep till about 11 am, and come in and work until dinner on…

#days #dinner #schedule #night