Tags / 26 quotes from 13 sources
#game
A Beginner's Guide To Playing Interactive Fiction
Interactive fiction: half game, half book
Interactive Fiction (or IF for short) is both a computer game and a book, or rather something in between. You usually take on the role of the main character in a story. The game tells you what happens to the character, and you tell the game how the character should act. This is…
Adesso basta (Simone Perotti)
Una contesa tra avversari d'accordo sui principi
«Una volta padre Nicanor portò al castagno una scacchiera e una scatola di gettoni per invitarlo a giocare a dama, ma José Arcadio Buendia non accettò, affermando che non aveva mai potuto capire il significato di una contesa tra due avversari che erano d’accordo sui princìpi…
Beyond Zero and One (Andrew Smart)
Chess programs teach nothing about human chess
From a practical scientific perspective, the main benefit of the quest for artificial intelligence is what it will invariably teach us about the brain. But a note of caution is warranted here. As renowned cognitive scientist Douglas Hofstadter points out, the supercomputer…
Brain Rules for Baby (John Medina)
Video games and childhood obesity
What does that literature say about video games and developing brains in babies? There’s not much, and it paints a decidedly mixed picture. This is understandable. The subject is too new, and the technology undergirding it is changing too rapidly. So what parents of newborns…
Gamasutra - Scrum And Long Term Project Planning For Video Games
Customers control scope through the backlog
One major benefit gained from transitioning from deterministic schedules to iterative planning cycles is that the customers assume more control over the schedule and budget by manipulating the scope. This is done by continually prioritizing the list of features that they want…
Hamlet On The Holodeck
Dramatic storytelling in electronic games
While linear formats like novels, plays, and stories are becoming more multiform and participatory, the new electronic environments have been developing narrative formats of their own. The largest commercial success and the greatest creative effort in digital narrative have so…
Role playing games
Some of the games focus on jousts and ambushes, others on elaborate political negotiations, and still others on skilful improvisations of dramatic scenes. In all of them, the players share a sense of exploring a common fictional landscape and inventing their stories as they go…
The poor narrative in some computer games
Critics have condemned the too-easy stimulation of electronic games as a threat to the more reflective delights of print culture. A prominent fil critic, for instance, recently lamented the fact that his sons have deserted Dickens for shoot'-em-up computer games, which offer a…
Introducing Artificial Intelligence (Henry Brighton and Howard Selina)
Classical AI's engineering projects
The classical approach to AI has resulted in engineering projects such as the following, which we shall examine in more detail later. •Chess-playing computers capable of beating the best human players. •Attempts to equip computers with common-sense knowledge.
Samuel's checkers program learns to win
As a result of learning from its experience, the program carried on improving quickly and soon beat a checkers champion. The champion remarked after defeat in 1965 …
A program can outplay its designer
This victory of machine over man is widely cited, and for good reason. It demonstrates an important lesson: the capabilities of an artificial agent are not necessarily restricted by the capabilities of the designer. Samuel’s program plays better checkers than he does.
Tic-tac-toe versus chess
The space of all possible tic-tac-toe games is negligible in comparison to the number of possible games of chess. One of the world’s greatest chess masters, Garry Kasparov, perfectly expressed the difficulty.
The chess game tree won't fit in the universe
With chess, looking ahead even a moderate number of moves becomes intractable – the number of combinations becomes too large to contemplate. The game tree for chess cannot fit into the universe, let alone a computer’s memory.
How chess computers look ahead
In chess, winning board positions are situated deep in the game tree. Chess-playing computers cannot reach these positions by search. It would take too long. Instead, they look ahead only a certain distance. Using a measure which reflects how advantageous a given board position…
Life, The Multiverse And Everything: An Introduction To The Ideas Of Humberto Maturana Interpreting Maturana
Science is social coherence
Instead of certainty we need social coherence. This is for example what science is. Every ideology, game, club etc. is a domain of social coherences defined by the consensus criteria for acceptability of statements.
Prism | About Prism
Prism: crowdsourcing interpretation
Prism is a tool for "crowdsourcing interpretation." The concept emerged from a decade-long conversation on categories of textual interpretation which took place at the University of Virginia, and specifically from transparency mark-up games designed by Bethany Nowviskie for her…
Re: Blink
Who blinks first
..meaning derives from a kids game in a staring contest - whoever blinks first loses. in an adult context, it sometimes refers to a hi-tension stand-off between fierce rivals - can be applied to business or war.
The Book: On The Taboo Against Knowing Who You Are
All winners need losers, all saints need sinners
Saints have always declared themselves as abject sinners—through recognition that their aspiration to be saintly is motivated by the worst of all sins, spiritual pride, the desire to admire oneself as a supreme success in the art of love and unselfishness. And beneath this lies…
Being in a double bind
No one who has been hoaxed into the belief that he is nothing but his ego, or nothing but his individual organism, can be chivalrous, let alone a civilized, sensitive, and intelligent member of the cosmos. But to be lived this way, the life-game has to be purged of…
Befuddled adults, befuddled children
Instead of giving our children clear and explicit explanations of the game-rules of the community, we befuddle them hopelessly because we—as adults—were once so befuddled, and, remaining so, do not understand the game we are playing. A double-bind game is a game with…
The separate ego is a fiction
the more it becomes clear that to be is to quarrel and to pursue self-interest, the more you are compelled to recognize your need for enemies to support you. In the same way, the more resolutely you plumb the question “Who or what am I?”—the more unavoidable is the realization…
Honoring the godhead in the stranger
Anyone who brags about knowing this doesn’t understand it, for he is only using the theory as a trick to maintain his illusion of separateness, a gimmick in a game of spiritual one-upmanship. Moreover, such bragging is deeply offensive to those who do not understand, and who…
Faith as allowing the spontaneous to be spontaneous
Life and love generate effort, but effort will not generate them. Faith—in life, in other people, and in oneself—is the attitude of allowing the spontaneous to be spontaneous, in its own way and in its own time. This is, of course, risky because life and other people do not…
Black-and-White versus White-versus-Black
we do not play the Game of Black-and-White—the universal game of up/down, on/off, solid/space, and each/all. Instead, we play the game of Black-versus-White or, more usually, White-versus-Black. For, especially when rates of vibration are slow as with day and night or life and…
The Ego Trick (baggini, Julian)
Wittgenstein on the concept of game
Ludwig Wittgenstein is another thinker who can help explain why exactitude is not always possible. He saw that many words and concepts do not have precise rules for their use, and cannot have their meanings analysed in strict logical terms. Wittgenstein famously used the…
Villa Metaphora (Andrea De Carlo)
Il gioco delle deduzioni sugli sconosciuti
“Chi credi che siano, i tedeschi?” Di nuovo fa uno sforzo per uscire dallo stato di semi-abbandono in cui stava scivolando, riattivare almeno in parte la sua presenza. “Non lo so.” Tiziana scuote la testa, inspira i vapori solforosi della superficie. Questo è uno dei loro…