Critics have condemned the too-easy stimulation of electronic games as a threat to the more reflective delights of print culture. A prominent fil critic, for instance, recently lamented the fact that his sons have deserted Dickens for shoot'-em-up computer games, which offer a kind of narrative, but one that yields without resistance to the child's desire for instant gratification.



« The poor narrative in some computer games »


A quote saved on Feb. 26, 2013.

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